Graffity Inc. is a Tokyo-based AR game company. We’ve released AR shooting games Pechabato and HoloBreak . Currently, we’re working on a brand new AR Shooting game called “Leap Trigger” which can be played and enjoyed with friends, family, anyone from all over the world.
・As the Unity Game Engineer you will be responsible for developing Leap Trigger. We are aiming for more than 10 million downloads, and this will be a large-scale game development. It is very important to develop with maintenance and operation.
・One of our values is “Blend Tech In life”, which means that we start with technology and make our product blend in our customer’s life. you need to know the technology and know the lifestyle of our customer. Based on the values, you will not only develop but also suggest feature ideas from a technical perspective. We also value proactive decision-making because we are going to take on an unprecedented challenge. you will gather information, decide, drive and improve quickly.
・Plan and implement game functionality
・Transform design specification into functional games
・Communicate with other team members
・Establish effective strategy and development pipeline
・Design, build and maintain efficient, reusable, and reliable code
・Ensure the best performance, quality, and responsiveness of applications and games
・Identify process and application bottlenecks and bugs
・Offer and implement solutions in a timely manner
Minimum qualifications :
・Bachelor’s degree or equivalent practical experience.
・3+ years of related experience with game development by Unity.
・Ability to speak and write in English (business-level).
Preferred qualifications :
・Experience in developing Large-scale games.
・Experience in developing AR applications.
・Ability to speak and write in Japanese.
Ideal candidate profile :
・Sympathize with company vision, mission and values.
・Strongly interested in AR technology and excited about its future.
・Like to play online/offline games, especially Japanese products.
・Excellent verbal and written communication skills.
* To be converted into permanent employment after six months
・Probationary period: First 2 weeks after joining the company.
*During this period your contract conditions will be the same as that of a permanent employee.
Omotesando 101 3F, 4–23–12, Jingumae, Shibuya-ku, Tokyo
Core working hours: 11 AM — 6 PM
*40 hours working per week is required.
Two days off per week (Sat / Sun)
National holidays, New Year’s break (Dec.30 — Jan.3)
Based on skills, experience, and abilities
Transportation: 100% covered
Health and social insurances
Visa sponsorship: available
* Due to the current health crisis related to COVID-19 and the escalating visa/travel restrictions in place, we’re currently unable to extend offers to anyone who cannot work from Japan.
・Language learning support